Thursday, May 31, 2012
The Imperial Republic In Detail
by
Oblivion_Necroninja
Council of Judges, Spyders |
Test It Real Good
by
CaulynDarr
Bucking Bronco, Frank Wootton |
Labels:
CaulynDarr,
Scheduling,
Testing
Wednesday, May 30, 2012
Slight Name Change: Grün --> Grüin
by
SandWyrm
Alien Muthfucka, Inverted Chalupa |
More About The Bugs: Part 2
by
SandWyrm
Be Smart And Help Save Our Bees, Larry Wright |
Labels:
Aeria Gloriss,
Bugs,
Fluff
Org Chart: The Imperial Republic
by
SandWyrm
Sandwyrm here. O_N and I have been working on filling out more of the fluff for the Human
Labels:
Fluff,
Imperial Republic,
Sandwyrm
Tuesday, May 29, 2012
Contest: Name The Bugs!
by
SandWyrm
Antz, Dreamworks Animation |
Monday, May 28, 2012
More About The Bugs: Part 1
by
SandWyrm
Sandwyrm here. Aeria Gloriss has been taking a crack at filling out the history and behavior of our Bug faction. Click on in and have a look, it's pretty cool!
Labels:
Aeria Gloriss,
Bugs,
Fluff
Saturday, May 26, 2012
So What Are You Thinking?
by
SandWyrm
Cicero Denounces Catiline, Cesare Maccari |
Friday, May 25, 2012
Rules: The Turn Sequence (Ver. 0.1)
by
SandWyrm
Here's the final Alpha-Test rules for the Turn Sequence. Let me know if you see any problems. The next rules post will formalize the Action Phase structure. Then movement, then shooting.
Thursday, May 24, 2012
Behold: The Face Of The Prophet
by
SandWyrm
Sandwyrm here. So... I was thinking that I ought to do a drawing or something of the Prophet, as he's such an important part of our fluff. But then I thought "Hey! I don't have to! I've already sculpted his face in detail!"
Reader Mail: Vehicle Damage In M42
by
SandWyrm
Hey! We're Moving Right Along!
by
SandWyrm
The Librarian, Giuseppe Arcimboldo |
Looking through it all, I see a couple of things that need to be updated. But my overall impression is "Wow! We're really moving right along, aren't we?". Great job everyone!
Concept: New Turn Structure
by
SandWyrm
Wednesday, May 23, 2012
Concept: Unit Actions And Suppression
by
SandWyrm
On the No-name Height, B. Kohal |
Herding Cats
by
CaulynDarr
CaulynDarr here. This is my first time posting as a member of the project. You may have seen me making a general nuisance of myself in the comments these last few weeks. I'm an Indianapolis local and met Sandwyrm though my various 40K misadventures. I've also tried my hand at game design a few times.
Tuesday, May 22, 2012
Fluff For The Fluff God: Part I
by
SandWyrm
Sandwyrm here. I think that we can talk about Church of Terra all day, but you'll never really understand what the Church and the Prophets are like unless someone actually writes a proper story about them. Because it's the details of a story, and not a bunch of high-level descriptions, that will suck you in and make you understand the universe we're creating. So... here's that story. Enjoy!
Concept: Wound Allocation With Templates
by
SandWyrm
Monday, May 21, 2012
Concept: Terrain/Enemy Affects Command Radius
by
SandWyrm
Jungle Column, Samuel B. Alexander |
Sunday, May 20, 2012
Testing: Knights On The Hunt
by
SandWyrm
Long Distance Hunters, Carl Brenders |
Movement: Sandwich Testing
by
SandWyrm
Saturday, May 19, 2012
Balance: General Squad Ratios Between Factions
by
SandWyrm
The County Election, George Caleb Bingham, 1851 |
Movement: Take 2
by
SandWyrm
Thursday, May 17, 2012
The Imperial Church: Part II
by
Oblivion_Necroninja
The Space Cardinal |
What's Our Primary Selling Point?
by
SandWyrm
Wednesday, May 16, 2012
Tuesday, May 15, 2012
Let's Get Everyone's Opinion!
by
SandWyrm
Public Opinion, George ONeil |
Poll at top right. All comments welcome in this post.
The Imperial Church: Part I
by
Oblivion_Necroninja
The Heirophant |
O_N here with another world-building article. Today, we’re
going to take our first in-depth look at the heart of the Empire: the Church of
Terra Ascendant.
Monday, May 14, 2012
Stuff That Sucks In Flames Of War
by
SandWyrm
The Burning Of The White House, Tom Freeman, 1814 |
Saturday, May 12, 2012
Perspective: This Is What I'm Talking About
by
SandWyrm
Untitled, Julian Beever |
Friday, May 11, 2012
Standard Shooting Modifiers
by
SandWyrm
Wild Duck Shooting, William T. Ranney |
Anyhow, I'm working on the rest of the terrain rules, but I think I need to cover the standard shooting modifiers first, or else some of what I cover won't make much sense.
Thursday, May 10, 2012
Proposed Model Spacing: In Pictures
by
SandWyrm
Two People Walking In The Desert, Holly Roberts |
Wednesday, May 9, 2012
Movement - Part 1: Moving Models (Updated)
by
SandWyrm
Wildly Moving Waters, Miki |
Monday, May 7, 2012
My Approach To Game Development
by
SandWyrm
Creation Painting, Michael Parks |
Sunday, May 6, 2012
Let's Talk Psychic Powers!
by
Oblivion_Necroninja
Psychic Dimensions of Nadir |
Oblivion_Necroninja here! Today I’d
like to take a break from the normal fluff article style and ask you some big
questions about Psychic Powers in M42.
Don't Fear GW, Respect Them!
by
SandWyrm
Sam And The Two Watchers in 'The Return of the King', Rankin Bass |
SandWyrm here. In my last article on our Business Planning, Canageek posted the following comments, which I think express something that needs to be addressed in it's own post. How afraid should we be of lawsuits as we create our 40K alternative?
Saturday, May 5, 2012
Rumors And Recruiting
by
SandWyrm
Rumors, Nejma Terchani |
First Strokes: The Turn Sequence
by
SandWyrm
Friday, May 4, 2012
Defining The Problem We're Solving
by
SandWyrm
Untitled, Banksy |
First Strokes: Terrain Classes
by
SandWyrm
Thursday, May 3, 2012
Special Rules: Clarity from Order
by
eriochrome
Eriochrome here again. Today we will look at all the concepts that go into special rules so that when we write them we can do it clearly and succinctly. Now this should all seem like basic and unnecessary to discuss ideas but if all publishers remembered these things we would not see forums with 10,000 topics of rules questions.
Wednesday, May 2, 2012
Colseran Robots: To Serve and Consume
by
Oblivion_Necroninja
Scale of War: Part 2 - Forming the Line
by
eriochrome
The Basics of Codex Design
by
watchwood
Old Books Painting, Sonsoles Shack |
Later on I'll be going through and
discussing units and books in broad strokes – but for now, lets
talk about the basics. First and foremost is go go into (again)
which codexes go into which faction, and roughly what you could expect from each one. Here's what I've picked up from
the discussions so far – if I've missed anything, let me know.
Tuesday, May 1, 2012
M42: Let's Talk Business!
by
SandWyrm
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