Thursday, January 14, 2016
Tweak For How Pinned Units Can Move
by
SandWyrm
My original intention had been that pinned (initiative zero) units wouldn't be able to move at all, unless they were able to scrounge up an initiative point so that they could charge (normal move distance) in the Action Phase. But...
While playing an infantry-on-infantry game of Flames last night, I learned something that I hadn't known before (because I very rarely play infantry). Pinned units are allowed to move, but they can't move closer to the enemy while doing so (the rules are more intricate than that, but you get the idea).
So that got me thinking, as I wanted a pinned unit to be able to do something akin to a traditional double-movement fall-back/rout move as you would see in 40K or old versions of WHFB. But under the rules I posted a few days ago, they would only be able to move half that at best.
Well, here's my fix. Pinned units can advance, but they can't move closer to a visible enemy unit, even if that unit wasn't visible to them before they moved. Which is less restrictive than Flames btw, where a pinned unit can't move into LoS of an enemy unit at all.
Then, they'll have the choice of (if they find some cover) holding their fire to gain an initiative point, or charging further and remaining at zero. And yes, I'm not limiting where they can charge. So they can do a heroic kamikaze run at an enemy that gets too close if they want to.
Thoughts?
Subscribe to:
Post Comments (Atom)
Popular Posts
-
Ok, so here's some thinking on when, under the new "I go, you shoot" system, we should test leadership to clear suppression...
-
Andreas Cellarius; Map of the Constellations of the Northern Hemishpere; 1708 SandWyrm here. This week I'm going to put out a series...
-
Tyranid Hive Ship by Zen Master Rafael Paiva here, and I want to start a little discussion about Space Bugs in this new system.
-
G. Marchenko. On the outskirt of Stalingrad. I've been asked a question privately about how shooting will work in M42. So here...
-
Watchwood has asked that I post some sort of list of design subjects that we'll be discussing and when. Here's a preliminary list...
-
In a very unfavorable comparison to the US Postal Service, the Royal Mail managed to deliver my large Anvil Industries miniature order (...
-
My alternating Action Phase idea didn't gain any traction, so I'm leaning towards continuing on the classic Movement Phase -> ...
-
Just a quick update to say that we're on Facebook now, under the name "@WarStrikeM42". I've not been posting mu...
-
Starship Troopers, Maronski Ok, so we want to have the idea of needing multiple hits from low-strength weapons to kill high-toughness ta...
No comments:
Post a Comment