Thursday, June 18, 2015
Movement Phase Revision: Final Part
by
SandWyrm
Here's the final part of the Movement Phase revision. The bits about moving around the enemy got hacked down quite a bit, since you can't actually move into engagement in this phase anymore. There's some new stuff about moving around in contested buildings, and the ability for a unit to use smoke. Which uses a simple 40K-ish status marker instead of laying down a template.
Thoughts?
I'm probably going to tackle the Visibility chapter next, since that will be required before I overhaul shooting.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
Ok, so here's some thinking on when, under the new "I go, you shoot" system, we should test leadership to clear suppression...
-
Andreas Cellarius; Map of the Constellations of the Northern Hemishpere; 1708 SandWyrm here. This week I'm going to put out a series...
-
Tyranid Hive Ship by Zen Master Rafael Paiva here, and I want to start a little discussion about Space Bugs in this new system.
-
G. Marchenko. On the outskirt of Stalingrad. I've been asked a question privately about how shooting will work in M42. So here'...
-
Watchwood has asked that I post some sort of list of design subjects that we'll be discussing and when. Here's a preliminary list...
-
In a very unfavorable comparison to the US Postal Service, the Royal Mail managed to deliver my large Anvil Industries miniature order (...
-
My alternating Action Phase idea didn't gain any traction, so I'm leaning towards continuing on the classic Movement Phase -> ...
-
Just a quick update to say that we're on Facebook now, under the name "@WarStrikeM42". I've not been posting mu...
-
Starship Troopers, Maronski Ok, so we want to have the idea of needing multiple hits from low-strength weapons to kill high-toughness ta...
No comments:
Post a Comment