Thursday, July 16, 2015

The New Action Phase, Part 5


Happy Birthday to me! :)

Here's the next two pages that cover how to allocate (or not) your saving throws, especially when the target units themselves get complicated. The text didn't actually need much work at all, but all the example pics had to be re-shot due to the previous versions showing D10's instead of D6's.

Next up is Casualty removal, which should be pretty simple.

Thoughts?

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